SabrisStats

Drow Warlock : LVL 5 (2 spell slots, slot lvl 3)
Age: 200 Size: Medium, 5’10”

Speed: 30ft

Language: Common, Elvish

Alignment: Neutral Evil

Background: Criminal

HP 31

Armor Class 14

[PACT BOON — PACT OF THE CHAIN]

Ability Scores
CHA 17 (mod +3) (+1, drow ability score increase)

DEX 16 (mod +3)

CON 13 (mod +1)

INT 12 (mod +1)

WIZ 10 (mod +0)

STR 8 (mod -1)

Proficiencies (lvl 6 +3)
Perception

Wisdom Saving Throws

Charisma Saving Throws

Light Armor

Simple Weapons

Stealth (DEX) (via Criminal background)

Arcana (INT) (via Warlock)

Deception (CHA) (via Warlock)

Knowledge (WIZ) (via Vestige)

Features & Traits
— Fey Ancestry: advantage to saving throws against charms

—  can’t be put to sleep by magic

— Trance: Drows don’t sleep, but meditate for 4hrs/day

--- Sunlight Sensitivity: disadvantage on (1) attack rolls and (2) WIS (Perception)

checks, in direct sunlight

— Superior darkvision 120ft radius

— Drow Weapon Training: proficiency w/ rapiers, shortswords, hand crossbows

— Devil Sight (per invocation) — Can see normally in darkness, both magical and nonmagical, to a distance of 120ft

--- [PACT BOON — PACT OF THE CHAIN]

--- WAR CASTER Feat

o   Advantage on CON saving throws re: Concentration

o   Drop Somatic Components of spells

o   When provoked with opportunity ATK, can use reaction to cast spell (cf. PHB 170)

Equipment
Weapons:

—  Light Crossbow (prof bonus) (20 bolts) — 1d8 (range 80/320)

—  2 Daggers (prof bonus) — 1d4 (thrown range 20/60)

—  Rapier — 1d8 (prof bonus)

Armor:

—  Leather — 11 + DEX modifier = 14

—  Studded Leather Armor – 13+DEX = `16

Misc:

—  Dungeoneer’s Pack — backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days’ rations, waterskin, 50ft rope

—  Mask (Arcane Focus)

—  Hawkeye Sunglasses

o   Can see farther distance

o   Shields sunlight

—  Golden rose grown in dark forest

Magic, &c. -- lvl 6 : 2 spell slots, slot lvl 3
Arcane Focus - Mask

Pact Magic - Pact with Vestige

Cantrips
Poison spray - puff of noxious gas emits from palm signs

Dancing lights - 4 spheres of lights dance around Sabris, may be moved, may form into humanoid shape.

Eldritch Blast - 2 beams of energy form as balls around Sabris's figure, circle around until they are sent to targets.

Friends - Sabris dons her mask to easily talk to creatures/humans.

Thaumatury - minor wonder manifestation. ground tremors, booming voice, flickering flames, thunder, etc.

Invocations
Agonizing Blast - adds damage to Eldritch Blast.

Mask of Many Faces - use disguise self without spell slot

Devil Sight - Sabris uses the palm marks of eyes to see a distance of 120 ft in darkness (magical, nonmagical)

Awakened Mind - communicates telepathically with creatures

Eldritch Smite - adds psychic damage to Eldritch Blast

Level 1 Spells
Armor of Agathys - A layer of frost creeps around Sabris's torso, forming a layer of magical armor.

Charm Person - Sabris dons her mask in order to charm up to 3 humanoid creatures.

Disguise Self - Sabris changes the way she appears to others, in any similar "basic arrangement of limbs".

Faerie Fire - Sabris uses her Drow magic to outline all figures in range in a red, shimmering light. creatures are no longer invisible.

Find Familiar - Sabris weaves Drow signs to call forth an Imp familiar, Argiope, a Spider Priestess of Lolth.

Hex - Sabris weaves Drow signs to curse a creature, and deals necrotic damage.

Level 2 Spells
Darkness - an orb of magical darkness expands from Sabris's palms and floats to chosen point.

Hold Person - Sabris's eyes glow red, and targeted creatures are paralyzed.

Mirror Image - Sabris covers her face with her mask and illusory duplicates of her appear.

Pass Without Trace - Sabris blends with shadows using her Drow nature, able to sneak easily.

Level 3 Spells
Blink - Sabris is engulfed into her mask, which appears with her in an Ethereal Plane.

Dispel Magic - Sabris saves target from spell, using her mask to absorb any errant Myst.

Fly - a target of her choosing levitates. haven't figured out how to put them back down gracefully.

Hunger of Hadar - a sphere of magical darkness expands from Sabris's palms (much like Darkness), but is instead a portal to a space between stars. Creatures in the way receive acid and cold damage from necrotic tentacles.