Beleriand

Beleriand
Beleriand is the island directly west and closest to Isle Umbria on which the capital city of Onogoro Isles takes its seat. It is a wild and mysterious place where strange creatures flicker in and out of view amongst the opalescent myst that often encircles its shores.

Verawood
"South of the vast Sea of Baaj, there lies a place known as the 'Verawood'. The Myst there is far denser than most, and even should you make it through that, there's no guarantee you'll make it past what lies beyond."

- Dione, Karelian Royal Cartographer The Verawood is a location on the island of Beleriand of the Onogoro Archipelago. It is an ancient and fair forest that's seemingly in perpetual Autumn. Golden foliage shines stark against the white, papery bark of the myrrh trees that grow in graceful arching fashion throughout the vast forest. The abnormal concentrations of myst within the Verawood display highly erratic properties - it can either convalesce a weary traveler or set to ail; weakening and maddening the mind and body. The veil between worlds is known to be at its thinnest within this wood.

Notable areas within the Verawood include:
 * Walk of Flitting Rifts - the myst concentration here makes passing trough impossible parts of the year.


 * Walk of Stolen Truths - the only place where certain creatures are found.
 * Walk of Dancing Shadows - leads to the ???.
 * Antiquity's End - a grove of respite; healing spring waters here repel wild beasts. Marks the beginning of the river Helcaraxe which bisects most of the island.
 * Redolent Glade - a grove of sacred Nenya trees, giant silver-barked trees of adamantine, marks the ancestral home of the elusive Druids of the Coven. People who seek Redolent Glade are often led astray by strange lights and forever lost.
 * White Magick's Embrace - a zone of dense myst.
 * Ice Field of Clearsight - ???
 * The Edge of Reason - ???

Jagd Village
A village on the outskirts of the Verawood inhabited by human and elven hunters famous for its kalulus - large-eyed rabbitesque creatures raised for both dairy and watch-animals. The villagers consider kalulus valuable and as their best friends, and thus will refuse to sell them, although many seek to buy some. The village has been at odds with the denizens of the forest for their hunting and domestication practices.